Find out what you can do. You touch a nonmagical weapon. And other melee spells are wildly different. And there are a few things that can combo really well here. You touch a nonmagical weapon. So before the spell it was 1d6+2 bludgeoning using your strength mod. Notify administrators if there is objectionable content in this page. You touch a nonmagical weapon. I could be wrong but that's how I interpret it. Press question mark to learn the rest of the keyboard shortcuts. Save my name, email, and website in this browser for the next time I comment. Magic Weapons & Ammunition Dragon Slayer. Weapon (any sword), rare. Type: Transmutation cantrip For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. Contents. Please help work on the problem presented on the template. The spell explicitly says the weapon touched has to be nonmagical, and only grants effects to the touched weapon in particular. Shillelagh is a spell exclusive to Druids. Click here to edit contents of this page. For the specific duration, you can make to use your spellcasting ability instead of the strength for an attack and the damage rolls of melee attacks by using that weapon and also the weapon’s damage die would become a d8. That’s an average 11 damage if the first attack connects and 6 damage if the second attack connects. For the specific duration, you can make to use your spellcasting ability instead of the strength for an attack and the damage rolls of melee attacks by using that weapon and also the weapon’s damage die would become a d8. A weapon with a +X bonus is magical. The spell ends if you cast it again or if you let go of the weapon. Basically, Shillelagh is a spell that you build a character around. Log in, Antipathy/Sympathy 5e (5th Edition) in dnd, Bestow Curse 5e Spell For Dungeons and Dragon, Clairvoyance 5e (5th Edition) Spell in D&D, Compulsion 5e Spell (5th Edition) for D&D, Destructive Wave 5th Edition (5e) for D&D, Leomund’s Tiny Hut 5e (5th Edition) for DND, Necromancer 5e (5th Edition) for Dungeons and Dragons, Prestidigitation 5e (5th Edition) Spell in D&D, Sleet Storm 5e Spell in Dungeons and Dragons, Spiritual Weapon 5e (5th edition) for D&D, Thaumaturgy 5e (5th Edition) in Dungeons and Dragons, Thunderous Smite 5th Edition (5e) for D&D, Vitriolic Sphere 5e Spells (5th Edition) in D&D. Uses Str or Dex for attack bonuses. Of course in this Shillelagh dnd spell the weapon can also become magical , if it has not already been. Mechanically, Symbiotic Entity allows Druids to work in melee, making it also great with Shillelagh. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon’s damage die becomes a d8. A staff used two handed does 1d8 damage. See Also: Starting Gold 5E Guide When Should You Use Shillelagh Ideally, you will want to use Shillelagh the second before you take a swing with your very recently enchanted weapon.As the spell will last for ten rounds of combat, you will want to make sure you get in as many strikes as you can possibly swing. View and manage file attachments for this page. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends after a minute, or after you let go of the weapon, whichever comes first. Incomplete Magic Weapons. The spell ends if you cast it again or if you let go of the weapon. As it’s only worth taking for Circle of Spores Druid and certain Cleric subclasses that can either gain it naturally, or where it makes sense taking magic initiate for the combinations. Casting Time: 1 bonus action (, Chaos Bolt: D&D 5e Spell Guide & Damage Guide, 5e Spell Guide: Phantom Steed, Mounts, and Motorcycles, Chromatic Orb D&D 5e Spell Guide: Rules, Uses & Tips, Faerie Fire: D&D 5e Spell Guide, Rules & Uses, Top 22 Best J.C. Staff Anime Ever Made: The Ultimate List To Watch, Top 20 Best Anime Knight Characters (Ranked), Top 30 Best Medieval Anime Of All Time (Series & Movies). Jump to: navigation, search. If I am wielding a +2 quarterstaff and cast Shillelagh do I still get the +2 to attack and damage rolls from the staff or does the spell negate that effect and I just get my normal spell attack bonus and 1d8 + modifier? Arcana Cleric + Magic Initiate or a dip into Druid is a really interesting combo. Depending on resistances, you can choose between magical bludgeoning (Shillelagh+Polearm Master) or necrotic (Halo of Spores). For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon’s damage die becomes a d8. Uses Wis for attack bonuses. The spell ends after a minute, or after you let go of the weapon, whichever comes first. A weapon with a +X bonus is magical. Please leave the "(5e Equipment)" identifier in the page title when creating your new equipment! Then you can have Wisdom be your main stat overall, and it won’t force a choice between Strength and Wisdom. It takes advantage of their primary stat, Wisdom, by allowing it to apply in melee combat with quarterstaffs and clubs, and in the form of a cantrip with no concentration. The spell ends if you cast it again or if you let go of the weapon. View wiki source for this page without editing. Arcana Cleric + Magic Initiate or a dip into Druid is a really interesting combo. Back to Main Page → 5e Homebrew → Equipment. And you have some flexibility with your reactions, being able to use either Polearm Master or Halo of Spores to hit enemies that move into melee range. Symbotic Entity can stack with your normal attack and bonus attack from Polearm master, allowing for a possibility of a lot of damage. It also says "The weapon ... becomes magical, if it isn't already. Fun content on everything pop culture. New comments cannot be posted and votes cannot be cast. Shillelagh is also a spell you can also have on at all times. Please leave the "(5e Equipment)" identifier in the page title when creating your new equipment! Mostly since the Nature Domain takes some aspects from Druids. The weapon also becomes magical, if … This means it doesn't negate the effects of magical weapons. Shillelagh 5e. Seems like a simple question but I cant seem to find the answer. These artifacts have been vetted through the Featured Articles or Quality Articles process and are suitable for any normal campaign. After the spell it is 1d8+2 bludgeoning and also counts as magical towards resisting non-magic damage, and uses your spellcasting mod instead of strength. The weapon has to be nonmagical. It takes advantage of their primary stat, Wisdom, by allowing it to apply in melee combat with quarterstaffs and clubs, and in the form of a cantrip with no concentration. If you buy something we may get a small commission at no extra cost to you. Since wisdom is your main ability score as a druid, it allows you to not have to worry about using one of your good ability scores in strength. Due to the wording and the fact that Shillelagh is not concentration, Shillelagh can stack with Green Flame Blade or Booming Blade, allowing for an even more insane damage output. Click here to toggle editing of individual sections of the page (if possible). it's a Melee Weapon Attack, or Ranged Weapon Attack. From D&D Wiki. Components: V S M (Mistletoe, a shamrock leaf, and a club or quarterstaff) At Higher Levels: When you cast this spell using a spell slot of 4th Level or higher, the bonus increases to +2. Shillelagh is a spell exclusive to Druids. Components: V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff) Back to Main Page → 5e Homebrew → Equipment. If you want to discuss contents of this page - this is the easiest way to do it. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to Attack rolls and Damage Rolls. Because I don't see +1/+2/+3 as being "magical" I just more see it as being a really finely crafted weapon. So there’s a lot of flexibility in this build. I would rule that they still get the +2, the spell only says that the die changes to d8. then you must read this article, then you will find the best answer to this query. Basically, if you’re going to melee with your druid and not in your wild shape form, Shillelagh is your go-to spell. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. If you have a Mace Club +1, it will overcome resistances to nonmagical damage. Unless otherwise stated, the content of this page is licensed under, A Legacy of your Working Life in the Music Industry. This allows for more melee possibilities. Whereas Magic Weapon turns any weapon magical, including weapons that can be used with Sneak Attack. For the Duration, you can use your Spellcasting Ability instead of Strength for the Attack and Damage Rolls of Melee Attacks using that weapon, and the weapon's damage die becomes a d8. The War Cleric also benefits from Shillelagh through one of the two methods above. For the duration, you’ll use your Spellcasting Ability rather than Strength for the Attack and Damage Rolls of Melee Attacks using that weapon, and therefore the weapon’s damage die becomes a d8.

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