Hope this helps you guys that didn't know any better like myself. as far as im concerned, great one does more damage but wears off faster, carthus shotel / astora UGS and court sorcerer staff. Do I need a better one?? Uses Magic Weapon may only be used on enchantable weapons, which are those that are upgraded down the Standard, Raw, or Crystal paths, as well as a limited amount of exceptions. Damage is applied each time the enemy is hit with the weapon, regardless of the damage of the attack performed. can someone help me with where i could find my magicbonus? When developing a build, the player should try to find the weapon that mixes the right amount of damage, bonuses and moveset, alongside stamina consumption and Skills. Go with magic weapon. If you just want a simple dmg boost while going through the game, and don't have a lot of fp or ashen. Players may equip up to 3 in the slots for each hand. 5 Español - Latinoamérica (Spanish - Latin America). https://darksouls.fandom.com/wiki/Magic_Weapon?oldid=325553. All trademarks are property of their respective owners in the US and other countries. Magic Weapon is a Sorcery in Dark Souls 3. What is magicbonus and how is it different from spellbuff? But, at 60 fth, Yorshka's chime has a little more spell buff than a court sorcerer's staff at 60 int, and a a result, darkmoon blade at 60 faith will be slightly better than crystal magic weapon at 60 intelligence. Unless there are better magic weapons...but I prefer to keep the requirements low. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The damage added is the magic adjust of the equipped catalyst multiplied by 0.8. It seems this spell (and probably all other weapon buff spells) are less effective when applied to weapons of the Dagger type. < > Showing 1-12 of 12 comments . Sorcery Weapons in Dark Souls 3 are listed on this page. Magic Weapon Scales with Magic Clutch Ring (+15% in PvE, +8% in PvP) and Crown of Dusk (+10%). JACK DÆMEN. Dark Souls Wiki is a FANDOM Games Community. Fandom Apps Take your favorite fandoms with you and never miss a beat. 60 seconds It becomes inferior once other augmentation sorceries are acquired. Reinforces right weapon with magic. With 10 int, does the buff give substantially more damage than just pine resin? Weapon classes do not necessarily share the same skills so check each individual weapon page to see its specific skill. © Valve Corporation. What am I doing wrong? With 10 Intelligence, does Magic Weapon add more AR than Carthus Flame Arc at 10 intelligence and 10 faith? Magic Weapon is a weapon augmentation, temporarily adding Magic Damage to the right hand weapon. I'm doing a magic playthrough and from the looks of it I can't depend on spells alone. I'm running a melee build and am wondering if it's worth putting one point into int just to use this. The damage added is the magic adjust of the equipped catalyst multiplied by 0.8. Take your favorite fandoms with you and never miss a beat. Duration Does the weapon have to be a sword, like the item description says? Slots Does this stack with the magic/lightning damage that the Drakeblood Greatsword has? I just did some testing to confirm this, I feel like it should be added to the notes of the spell (and all other spells after confirmation).My testing : (at 35int, 40dex, 12str, 12fth, on the hollows at Cemetery of Ash)Dagger, Brigand Twin Daggers, Mail Breaker, Corvian Greatknife, Rotten Ghru Dagger -> 41 gained when buffedDark Sword, Broadsword, Manikin Claws, Crow Talons -> 66 gained when buffedSame results were obtained with Carthus Flame Arc. Sorcery for casters who wield swords.Reinforces right weapon with magic.The power of the sorcerer-swordsmen of Vinheim is predicated upon this and Magic Shield.Many warriors learn sorcery just for this enchantment.". Is it confirmed to last 90 secs? Magic Weapon is a Sorcery in Dark Souls 3. Sorcery for casters who wield swords. Also, can I apply it to a weapon that is already infused with dark magic. To cast a sorcery, you must use a Staff or Special Weapons that can cast Sorceries. 1 Im on pc,how to i spell buff my weapon?What do i press? My staff is sorcerer staff +1. I can't summon it with the basic sorcerer's staff! Magic Weapon may only be used on enchantable weapons, which are those that are upgraded down the Standard, Raw, or Crystal paths, as well as a limited amount of exceptions. Ehhhhh really depends tbh. Magic Weapon is a weapon augmentation, temporarily adding Magic Damage to the right hand weapon. Contributions to Fextralife Wikis are licensed under a, Trying to compare this to crystal magic weapon. After testing multiple weapons with this spell and carthus flame arc using R1 R2 and even L2 all for paired and unpaired if weapon is pairrable the following conclusions hold:1) Magic weapon dmg is not affected by wether or not you can actually weild the weapon i had a 27 dmg buff for straight swords and UGS and Axe wether i had the att needed or not.2) daggers receive only 60% of the dmg buff meaning if my straight sword gains 27 dmg my daggers gain 15 dmg (nunbers are from testing)3) red hilted halberd gained 17 dmg for R1 while lucern and winged knight halberd gained 21 dmg for R2 but oddly R2 for all these 3 weapons gained the regular 27 dmg so halberds were a bit unconclusive4)all pairable weapons when paired gained 16 dmg buff per hit meaning a totla of 32just like daggers so 60% of the regular dmg buff.5) i have 10 int my staff has spell buff of 100 and dmg added is only 27 though the spell as stated in this wiki adds spell buff*0.75=75 very weird. Magic Weapon spell: adds 75 Damage for 90 seconds (25 FP per use) Great Magic Weapon spell: adds 85 Damage for 60 seconds (35 FP per use) I've always assumed Great Magic Weapon was better. Magic Weapon: (0.75 x Spell Buff), lasts 90 secs, costs 25 FP, needs 10 Int Great Magic Waepon: (0.85 x Spell Buff), lasts 60 secs, costs 35 FP, needs 15 Int Crystal Magic Weapon: (0.95 x Spell Buff), lasts 60 secs, costs 45 FP, needs 30 Int It depends on your Spell Buff (the combination of your stat-scaling and the catalyst's upgrade level). Wearing the Bellowing Dragoncrest Ring has no effect on this sorcery. Magic type Apr 25, 2016 @ 3:58pm Spells are used for support roles. It lasts longer than the others. And my pyro flame +4 with spell buff of 115 gives 46 dmg which is spell buff*0.4 though the wiki says it adds spell buff*0.81. I was thinking of crystal infusing estoc as a main weapon and using spells as a back up. But after looking both spells up on Fextralife, it's pretty clear that you're better off just using Magic Weapon. To cast a sorcery, you must use a Staff or Special Weapons that can cast Sorceries. D&D Beyond I put a staff in my left hand, but when I cast this on the long sword, the staff glows and the sword does not. Required Parameters This is great for a low level invasions build. is it possible to use this on your own staff to make a melee whack do actual damage? All rights reserved. Although without infusion, the Crystal Sage’s Rapier has a 50 Item Discovery attribute bonus, making it easier for you to farm rare items. sl20 and throw this on a raw flamberge and you've got some meaty damage; however, you'll either have to 2-hand the flamberge, use a stat boosting ring, invest less into health or you'll be a higher sl. Less to cast, last longer and the dmg difference isn't entirely huge so it gets the job done. If you would like to … I'm assuming because it's a flat damage bost that for pure mage builds it works best with fast hitting raw weapons, like twin blades? So I did a little light testing with this on an uninfused claymore and prebuff was 212 damage and post buff was 171 damage, can anyone explain why or did my game bug out. Like all weapon buffs, Magic Weapon will only work on weapons with raw, refined, hollow, sharp, heavy, or no infusion. Magic Weapon: (0.75 x Spell Buff), lasts 90 secs, costs 25 FP, needs 10 Int. would magic weapon work as a good low int buff just because it stays for long amount of time? How is magic weapon in DS3? If you’re going for a magic-oriented build, there are very few weapons in Dark Souls 3 that are better than the Crystal Sage’s Rapier. Help! "Like all weapon buffs, Magic Weapon will only work on weapons with raw, hollow, sharp, heavy, or no infusion." Adds (Spell Buff x 0.75) magic damage to your weapon's attack power. -. Does not appear to be stackable with infused weapons. Does upgrading a staff increase the power of this? 10

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